Thursday, January 5, 2017

Mike Whiting

buck and doe

runner


lucky rabbit head, little green man

kickflip sequence

butterfly

B2

bear

duck

squirrels

bird (blue), birdie (orange)

sugarhouse


Rhino



 Pinky and Mr Green



 nosegrab



bluebird, mushrooms



 puppies



Primitive Man

pyramid of the rabbit



pyramid of the chicken

sunset, green flash

robot meadow




handplant




pigeon


In my visual experience Pac-man came before Donald Judd, Carl Andre or even Mondrian. For me Broadway Boogie Woogie will always be an homage to Pac-man. My current work explores the visual connection between minimalism and early video games.



Video gaming and minimalism arrived at the same visual conclusion through different means and by opposite intentions. Early video gaming, or pixel based imaging, did not intend to be simple or minimal. It intended to communicate as much visual information as possible. The images are minimal for lack of technology. Minimalism on the other hand, created objects that were minimal by design. These two separate movements had quite opposite intentions with very similar visual results.



My current work explores this connection between early pixel based video game images and minimalism. I limit my image making to the same constraints that governed early pixel based technologies. I use a minimal number of squares to create an image. The images are formed into shaped steel canvases. The works I create are constructed using materials and techniques traditionally used to build minimalist sculpture. Unlike the minimalist art object my objects are image based and lack a perfect finish. The paint is distressed to give a visual clue that these are not just minimal objects. The worn appearance acknowledges the history of ideas and movements that preceded these objects. It also distinguishes them from those same ideas and movements. The result is a pixel based abstraction.